Toyota Bellica (Support)
Lt. Belica build by SuppositionalBox 1,285
predecessor.pro/builds/1706229635-toyota-bellica-supportIntroduction
Ability level order
Crest Selection
Consort Crest
+50% Base Mana Regeneration
Consort: Your next basic attack or damaging ability against an Enemy Target will deal 10 additional magic damage and grant you 20 gold. Charges generate every 30s, up to a maximum of 3, and require a nearby Allied Hero within 3000u to activate. Upon granting 240 gold, evolves into Keeper Crest.
Pacifist: Receive diminishing gold from excessive Minion kills.
Silentium
+100 Health
+25 Magical Power
+75% Base Mana Regeneration
Active - Muzzle: Silence an Enemy Hero for 1.5s. If Muzzle interrupts an ability, deal 150 (+50% Magical Power)(+50% Bonus Physical Power) magical damage to the Target - 120s CD.
Wealthy Pacifist: Increase Passive Gold Income by 50% and receive diminishing gold from excessive Minion kills.
Visionary: Gain Solstone and increase your Ward Cap from 2 to 3.
Item Build
Full Guide
This isn't some meta list, it's only purpose is to make life easier as cooldowns drastically limit bellica early-game. Once you have Timewarp (1st) and Dynamo (2nd) and (3rd), the "Mid-Game Options" and "Late-Game Options" are just a suggestion and can be taken in any order according to your needs. You are primarily going to want to take advantage of Worldbreaker's passive AP from max health from items but you can stagger those items if you need more AP and penetration for Voidbomb damage.
You should be trying to lock down targets with Seismic Assault (Stun/knockup line AoE) and immediately following up with a well-placed Voidbomb. If you're fast enough and they didn't cleanse the knockup, its a free voidbomb hit. That combo will chunk the target while your carry hammers them down.
That said, this build can solo lane if need-be but I don't recommend it. Dynamo and Marshall both lose value if you're alone. Good luck!
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go Riktor carry and Narbash supp EZ W