Sustained On-Hit Khaimera
Khaimera build by
OMoneyBags
1,305
predecessor.pro/builds/1682177943-sustained-on-hit-khaimera

Introduction
Ability level order




Crest Selection

Warrior Crest
+6 Physical Power
Warrior: Upon dealing damage to an Enemy Hero or Monster, or killing an Enemy Unit, regenerate + 8% health over 10s. Upon restoring 200 health, evolves into Champion Crest.
Creep Slayer: Deal 15 extra basic damage to Minions.

Fenix
+15 Physical Power
+150 Health
Active - Rebirth: Mark your current location and resurrect at the mark with 40% maximum health and mana should you die within the next 4s - 210s CD.
Creep Slayer: Deal 30 extra basic damage to Minions.
Item Build
Full Guide
Flex Cards: Salvation,
Basilisk
Optional Cards: Draconum,
Raiment of Renewal,
Void Helm,
Unbroken Will
To counter the enemy team, remove an appropriate flex card from the build and add one of the optional cards. For example, against a team using two mages in Midlane and Offlane such as Gideon and Countess, a Void Helm will be invaluable for survivability.
Using this build, Khaimera should benefit from increased jungle clear speed and teamfight damage. The use of Overlord in conjunction with items that grant large amounts of maximum health like
Bonesaw and
Salvation maximizes the usefulness of the item. After acquiring
Bonesaw, the rapid attacks of Unleash can deal massive damage that will continue to increase as Khaimera gains more health.
Augmentation is beneficial to sustain and the basic attack procs of the previous items.
Salvation provides survivability against burst damage, if the opposing team does not have much it will be better to replace it with one of the Optional Cards above. Similarly, if by the late game the opposing team is not building much physical armor, Basilisk is best replaced by an Optional Card.
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go Riktor carry and Narbash supp EZ W