Predecessor Patch 0.4.3
By sacrilege — March 4, 2023
Predecessor patch 0.4.3 arrives March 7th, and primarily targets further item reworks, mostly for ADC (carry) heroes. These patch is intended to give carries such as Drongo and Sparrow a more diverse range of itemization playstyles to aim for beyond the current "build as much crit as possible" meta. Omeda have stated that they're aiming for carries to comfortably choose between crit, on-hit effect, and armor penetration builds as players see fit.
Assassins and Fighters have also seen some new shifts to their own items, allowing more potential build diversity and opening up options for more heroes such as Crunch or Kallari. We're also looking to fix up some major balance concerns with Raiment and Megacosm. Lastly with items, is a new Support Crest option called Reclamation, allowing Support to help cleanse their allies of negative effects.
Patch NotesMarch 7, 2023
CC immunity from pre-cleansing incoming effects has been reduced from 0.5s to 0.25s.
Ranged basic attack projectile speed has been increased by approximately 30%.
Ranged basic attack projectile size has been decreased by approximately 11%.
Drongo
With build paths opening up we also want to open up some pathways for Drongo players, specifically for the possibility of penetration based builds that rely on high burst and poke over the standard crit/DPS paths. With this in mind we're removing the second part of Drongo's passive ability and increasing his base damage and scalings to compensate. We're also adding some damage to his Gag Grenade ability to increase its use cases and allow us to better distribute his damage across his kit.
Wastelander
No longer increases ability damage based on critical chance.
Gag Grenade
Now deals 40/60/80/100/120 + 30% physical damage on impact.
Now applies the Damage over Time component of Wastelander to all targets every 0.25s.
Old Rusty
Damage has been increased. 45 / 65 / 85 / 105 / 12550 / 70 / 90 / 110 / 130
Scaling has been increased. 40%50%
Cooldown now changes with level. 8s9s / 8.5s / 8s / 7.5s / 7s
Rad Rounds
Damage has been increased. 30 / 50 / 70 / 90 / 11040 / 60 / 80 / 100 /120
Shrapnel Cannon
Damage has been increased. 175 / 275 / 375175 / 300 / 425
Scaling has been increased. 60%80%
Gadget
Starter health has been decreased. 600580
Shock Absorber
Shield mana scaling has been decreased. 12%10%
Damage has been decreased. 8050
Gideon
Black Hole
Damage has been decreased. 540 / 810 / 1080450 / 675 / 900
Scaling has been increased. 240%261%
Muriel
Consecrated Ground
Base shield has been decreased. 110 / 165 / 220 / 285 / 350110 / 165 / 220 / 275 / 330
Revenant
Hellfire Rounds can now be reloaded immediately after any shot.
Shinbi
Mana regen per level has been decreased. 0.25/s0.18/s
Sparrow
Piercing Shot
Damage has been increased. 90 / 125 / 160 / 195 / 23090 / 135 / 180 / 225 / 270
Scaling has been increased. 100%130%
Multiplier per stack has been decreased. 10%5%
Inner Fire
Movement speed buff has been decreased. 5% / 7.5% / 10%3%
Brutallax
Physical power has been increased. 2025
Lifesteal has been decreased. 8%5%
Purifying Rage active attack speed has been decreased. 30%20%
Eviscerator
Stats have been shifted. 20% critical chance5% lifesteal
Rending Strikes scaling has been increased. 15%18%
Rending Strikes additional scaling per shot has been decreased. 5%3%
Iceskorn Talons
Glacial Colosseum active has been changed. 15% damage boost15% increased physical power
Liberator
Physical power has been increased. 1015
Lifesteal has been increased. 5%8%
Critical chance has been removed.
Ortus
Limit Breaker has been reworked: Upon activation, gain 20% movement speed and 10% increased physical power for 6s. Takedowns within the duration permanently grant 3 physical power and refresh the duration - 90s CD.
Pacifier
Physical power has been increased. 1520
Critical chance has been removed.
Reclamation
Malediction has been now renamed to Reclamation.
Physical armor has been decreased. 2012
Added 10 ability haste.
New active: Purify: Cleanse and Heal yourself and nearby Allied Heroes for 150 health over 3s - 150s CD.
Silentium
Magical armor has been decreased. 1810
Added 10 ability haste.
Spell Slasher
Added 10 ability haste.
Spellblade physical power scaling has been decreased. 40%35%
Claymore
Claymore only had one item to transition its effect into, so we're opting to shift it into a new item as we require new T2 components for the new ADC itemisation. This new crit spike will help curve out larger crit chance items and create stronger mid-late game spikes.
Claymore has been reworked: 1,600g cost, 25 physical power, 15% critical chance.
New recipe: Shortsword +
Crossbow +
Shortsword.
Heroic Guard
Cost has been decreased. 1,400g1,300g
Added 15% tenacity.
Bravery passive has been removed.
Ironwood Warbow
Zap passive has been reworked: Every fourth successful basic attack deals 20 + 30% bonus physical damage.
Rapid Rapier
Ravenous Rapier has now been renamed to Rapid Rapier and reworked: 1,400g cost, 20 physical power, 15 attack speed, 5 physical penetration.
Robust Arbalest
Attack speed has been increased. 15%20%
Critical chance has been decreased. 20%15%
Swift passive has been removed.
Rune Bow
Cost has been decreased. 1,000g800g
Attack speed has been decreased. 30%25%
Soul Chalice
Physical power has been decreased. 1510
Added 10 ability haste.
Critical Font has been reworked: Potent Font: Killing an enemy minion grants 5 bonus mana, up to a maximum of 400. At maximum stacks, gain 2.5% of your maximum mana as additional physical power.
Absolution
Item has been reworked: 3,200g cost, 40 physical power, 25% attack speed, 20 magical armor, 30% tenacity.
Bravery: Gain 25% damage mitigation & 40% movement speed for 3s when affected by a hard crowd control effect - 60s CD.
Determined: Gain 1% attack speed for every 3% missing health, for a maximum of 20% attack speed.
New recipe: Heroic Guard +
Rune Bow.
Ashbringer
Ashbringer is now coming to on-hit ADCs! We're rebalancing it around a ramping effect over critical strike chance so it can be picked up earlier, but has a new condition to play for when an ADC wants to access those low cooldowns.
Item has been reworked: 3,400g cost, 45 physical power, 20 attack speed, 15 ability haste.
Accelerate: Basic attacks against enemy heroes decrease your current basic ability cooldowns by 0.15s (+0.15s per stack of Clockwork) and grant a stack of Clockwork for 3s, stacking up to 4 times.
Chrono Strikes: Basic attacks deal 15 (+5 per stack of Clockwork) bonus physical damage on-hit.
New recipe: Temporal Ripper +
Sabre +
Composite Bow.
Augmentation
Augmentation returns to its original spellblade form! This will make it more of a bruiser item and less about on-hits that ADCs can abuse.
Item has been reworked: 3,200g cost, 40 physical power, 300 health, 20 ability haste.
True Strike: After using an ability, your next basic attack within 6s deals + 60% bonus true damage - 1.5s CD.
Overclocked: Upon casting your ultimate, gain 15% movement speed for 6s - 20s CD.
New recipe: Greatsword +
Spell Slasher +
Violet Brooch.
Bonesaw
Cost has been increased. 2,800g3,000g
Health has been increased. 400600
Added 5% lifesteal.
Flurry passive attack speed has been decreased. 8% per stack6% per stack
New recipe: Banded Emerald +
Crimson Edge +
Banded Emerald.
Breach
Item has been reworked: 2,900g cost, 35 physical power, 15 attack speed, 8 physical penetration.
Splinter: Basic attacks deal 35% of the targets bonus physical armor as bonus physical damage on-hit.
Sylvian Steel: Successful basic attacks against enemy heroes grant 2 physical penetration for 2s, stacking up to 5 times.
Puncture: Gain 25% physical penetration.
New recipe: Rapid Rapier +
Zealous Tomahawk.
Demolisher
Cost has been decreased. 3,300g2,900g
Physical power has been decreased. 5045
Critical chance has been increased. 20%25%
Desolate has been removed.
First Strike has been reworked as Decisive Strike: Your next critical strike deals 30% additional physical damage - 12s CD.
Bore: Gain 25% physical penetration.
Demon Edge
Cost has been increased. 2,900g3,300g
Physical power has been increased. 4050
Added 5% omnivamp.
Ceaseless passive omnivamp has been decreased. 10%5%
Desolate removed.
New recipe: Bloodletter +
Greatsword.
Dreambinder
Chilling Spell duration has been decreased. 1.5s1s
Dust Devil
Cost has been decreased. 3,300g3,200g
Attack speed has been increased. 2025
Critical chance has been increased. 20%25%
Movement speed has been removed.
Menace: Successful basic attacks against enemy heroes grant 2% attack speed for 5s, stacking up to 8 times. At maximum stacks, gain 25 physical power and 15% movement speed. Critical strikes grant 2x stacks.
Imperator
Cost has been decreased. 3,600g3,400
Physical power has been increased. 5560
Critical chance has been increased. 20%25%
Perfection passive has been removed.
New recipe: Claymore +
Greatsword.
Infernum
Item has been reworked: 3,100g cost, 45 physical power, 200 mana, 20 ability haste.
Cinder: Abilities and basic attacks apply stacks of Kindling to enemy targets for 5s. At 4 stacks, the Kindling ignites dealing + 120% physical damage over 2s.
Kingsbane
Item has been reworked: 3,300g cost, 55 physical power, 20 attack speed, 5% omnivamp.
Chaos: Basic attacks deal 15 + 15% additional magical damage on-hit.
Order: Successful basic attacks restore 15 + 15% health on-hit.
New recipe: Composite Bow +
Bloodletter +
Sabre.
Legacy
Cost has been increased. 3,000g3,200g
Physical power has been decreased. 4035
Added 30 tenacity.
Tenacious Bravery: Dropping below 30% max health cleanses you and grants CC immunity for 5s - 90s CD.
Lightning Hawk
Cost has been increased. 3,000g3,200g
Physical power has been increased. 3550
Attack speed has been decreased. 2520
Critical chance has been increased. 20%25%
Movement speed has been removed.
New recipe: Ironwood Warbow +
Claymore.
Chilling Zap: Every fourth successful basic attack deals + 100% bonus physical damage and slows the target by 30% for 0.75s.
Megacosm
Disintegrate burn magnitude has been decreased. 5%4%
Disintegrate passive additional application has been removed.
Atomize: Damaging an enemy hero affected by Disintegrate with an ability deals an additional 5% of their maximum health as magical damage - 8s CD.
Mindrazor
Cost has been decreased. 3,200g3,000g
Arcane Strength passive has been removed.
Potent Font: Killing an enemy minion grants 5 bonus mana, up to a maximum of 400. At maximum stacks, gain 2.5% of your maximum mana as additional physical power.
New recipe: Barbaric Cleaver +
Soul Chalice.
Oathkeeper
New recipe: Scepter +
Spell Slasher +
Violet Brooch.
Painweaver
Physical penetration has been decreased. 1210
New recipe: Honed Kris +
Temporal Ripper.
Splice: Casting an ability will grant you 4 physical penetration and 4% movement speed for 4s, stacking up to 4 times.
Raiment of Renewal
Health regen has been decreased. 150%125%
Regenerator passive healing from damage taken has been decreased. 15%12%
Regenerator healing speed has been decreased. 5s6s
Resolution
Item has been reworked: 3,000g cost, 45 physical power, 20 attack speed, 8 physical penetration, 200 mana.
Darksteel: Basic attacks deal (+6% maximum mana) bonus physical damage on-hit over 5s. Additional applications refresh the duration.
Midnight: Basic attacks restore 3% missing mana on-hit.
New recipe: Rapid Rapier +
Spirit Beads +
Honed Kris.
Sky Splitter
Cost has been decreased. 3,200g2,800g
Physical power has been increased. 2530
Attack speed has been increased. 2530
Critical chance, lifesteal, and Rend's passive healing have been removed.
Rend passive damage has been decreased. 5%3%
Carve: Every fourth successful basic attack against the same target within 6s deals 5% of their maximum health as bonus physical damage.
New recipe: Ironwood Warbow +
Composite Bow.
Storm Breaker
Cost has been decreased. 3,000g2,800g
Physical power has been increased. 2530
Critical chance and movement speed have been removed.
Chain Zap: Every fourth successful basic attack releases a bolt of lightning which leaps between 7 targets, dealing 60 + 50% magical damage and applying on-hit effects to each.
New recipe: Ironwood Warbow +
Rune Bow.
Tainted Rounds
Cost has been decreased. 3,250g3,000g
Physical power has been increased. 2530
Attack speed has been decreased. 3530
Critical chance has been increased. 20%25%
Wicked Strikes: Basic attacks deal + 12% (+30% Critical Strike Chance) magical damage on-hit, increasing by up to 100% based on the target's missing health.
Terminus
Cost has been increased. 3,200g3,300g
Critical chance has been increased. 20%25%
Anon Shield scaling has been increased. 80%100%
Endless: Takedowns grant Anon's shield instantly.
New recipe: Claymore +
Crimson Edge.
The Perforator
Item has been reworked: 3,300g cost, 55 physical power, 25 ability haste.
Calamity: Abilities deal 0% 40% (based on 0-1600 maximum health difference) bonus physical damage against enemy heroes with greater maximum health than you.
Timewarp
Chime passive cooldown has been increased. 5s8s
Chime passive cooldown reduction effect has been increased. 0.5s1s
Unbroken Will
Undying Passive now grants +30% increased total physical armor and magical armor for 2s when immobilized, instead of 20% damage mitigation.
Vanquisher
Cost has been increased. 3,100g3,200g
Physical power has been increased. 4550
Physical penetration has been increased. 1012
Mana and Arcane Power passive have been replaced with 25% critical chance.
Annihilate passive execute range has been increased. 5%7%
New recipe: Claymore +
Honed Kris.
Viper
Physical power has been decreased. 5040
Critical chance has been increased. 20%25%
Ability haste has been decreased. 2010
Added 20% attack speed.
New recipe: Ruthless Broadsword +
Robust Arbalest.
go Riktor carry and Narbash supp EZ W